#include <game/AchievementManagerDebugImpl.h>

#ifdef WIN_VERSION
#include <windows.h>
#endif

ARELLO_GAME_NAMESPACE_DECL_START

void AchievementManagerDebugImpl::unlock(const std::string &name)
{
	#ifdef WIN_VERSION
		MessageBoxA(NULL, name.c_str(), "Achievement unlocked", MB_OK);
	#endif
}

ARELLO_GAME_NAMESPACE_DECL_END